The discussion of the Alien series of films and the props used in them is the aim, but if it's got Big Bugs and Big Guns, then they are welcome too!





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 Post subject: Re:
PostPosted: Thu Jan 10, 2013 3:53 am 
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chevyh0tr0d wrote:
Anybody know if the pc gamers will be able to get the hudson hicks etc later on in a dlc or something. I ask as the pre ordered version for PC I got does not include these. So I am tempted to see if the Special($100 version) codes on the PS3 Version I pre ordered will work on my pc version instead

The UK PC Limited version has the same extras as the 360 and PS3 (as shown on the Game.uk web site), so I expect the USA PC game to have them too.
Which retailer did you order from?

I very much doubt PS3 dlc codes will work for a PC game.

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PostPosted: Thu Jan 10, 2013 4:39 am 
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PS3 codes WILL NOT work for PC

Gearbox said some time ago that it's possible they may release all the preorder DLC for purchase later on

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 Post subject: Re: Re:
PostPosted: Thu Jan 10, 2013 5:09 am 
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PVB wrote:
The UK PC Limited version has the same extras as the 360 and PS3 (as shown on the Game.uk web site), so I expect the USA PC game to have them too.
Which retailer did you order from?

I very much doubt PS3 dlc codes will work for a PC game.


Gamestop, and their pre order does not have the extras that the PS3.360 version. I could be wrong I did pre order it almost a year ago.

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 Post subject: Re: Aliens: Colonial Marines Thread
PostPosted: Thu Jan 10, 2013 6:25 pm 
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The extras were only confirmed a few months ago, so wouldn't have been mentioned a year ago anyway.

They're listed on the site now:

http://www.gamestop.com/pc/games/aliens ... usFeatures

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PostPosted: Fri Jan 11, 2013 4:51 am 
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I must say I am not a fan of the new whacky alien designs. I have voiced my displeasure on the Gearbox forums many times. They feel way too cartoonish/comic bookish for my tastes.


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PostPosted: Fri Jan 11, 2013 5:47 am 
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Agreed, but I really like "The Raven", looks awesome!. The rest, ehh, but whatever, I think it will still be pretty fun :)

I tend to censor myself alot lately on the Gearbox forums. But I am still optimistic and excited :)

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PostPosted: Fri Jan 11, 2013 6:24 am 
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Moosh89 wrote:
Agreed, but I really like "The Raven", looks awesome!. The rest, ehh, but whatever, I think it will still be pretty fun :)

I tend to censor myself alot lately on the Gearbox forums. But I am still optimistic and excited :)

I think that's my least favorite one so far to me. I just hope the game turns out to be worth the wait. I've been waiting since the announcement for this game and if it's a disappointment, may the video game gods have mercy on Gearbox's soul!


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PostPosted: Fri Jan 11, 2013 7:04 am 
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May the fans have mercy on Gearbox's soul hahaha!

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PostPosted: Fri Jan 11, 2013 5:14 pm 
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It's a game still and they have to add variations of different enemies to keep the game play fresh . Wave of wave of the same old warrior would be fun to us , but not to the average gamer . It's also important to get the word out about this game . If you want more from the aliens franchise , you need to speak with your wallet . I'm buying an extra copy for a buddy as well .

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PostPosted: Fri Jan 11, 2013 5:21 pm 
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i know im goin to my Gamestop today to find out if they will do a midnight release. i so hope they do if mine dont i might head to another one. and so far i can see i will be DYING alot cuz i want to check out everything in the game. i have a long list of props i want to make already.

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 Post subject: Re: Aliens: Colonial Marines Thread
PostPosted: Fri Jan 11, 2013 7:26 pm 
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Willie Goldman wrote:
Does anyone know if you'll still be able to play as Hicks, etc. if you simply buy the game from a store - or is pre-ordering a requirement for the unlock code?

Thanks!

Not sure about in the US, but in stores over here you can often still get the pre-order bonuses when buying the game a week or more after release day, as they're usually on a leaflet inside the sealed game box.

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PostPosted: Fri Jan 11, 2013 11:32 pm 
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Location: Phoenix, AZ USA
MattRendar wrote:
It's a game still and they have to add variations of different enemies to keep the game play fresh . Wave of wave of the same old warrior would be fun to us , but not to the average gamer . It's also important to get the word out about this game . If you want more from the aliens franchise , you need to speak with your wallet . I'm buying an extra copy for a buddy as well .

Most games just have similar looking humans to shoot at. You do not actually need cartoonish aliens to shoot at to be able to have fun in an aliens shooter. AVP2 was amazing and didn't. FarCry and Crysis were amazing games but the outlandish mutant apes in FarCry and the squid aliens in Crysis were almost universally disliked. They were distractions.

Just something to think about.

I am far from being somebody that nitpicks over extremely minor and slight inaccuracies of an iteration of the canon aliens like some people are, but these are just outlandish. The crusher reminds me too much of a rhino or a bull, not an alien for example. The spitter looks like it has a firefly on its head. The raven wouldn't look so bad without those silly spikes sticking out of its head, but it just feels too far off sorta like the awful iterations ADI did for A:R, AVP, and AVP:R.

Based on what I've seen so far they should have spent a lot more time working on getting the animations right for the aliens instead of coming up with cartoonish caricatures. To me it reeks of a misuse of time and money given what we've seen so far of the game. Other things needed more a lot more attention than alien variety. I don't know how the project lead can on the one hand devote extra time on conjuring up these new alien variations and at the same time ignore how awful the animations for the aliens are. The way they move is pretty important.


Last edited by Alien1099 on Sat Jan 12, 2013 12:50 am, edited 1 time in total.

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PostPosted: Sat Jan 12, 2013 12:49 am 
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Can some one post the pic of the raven alien. I can't find it any where.

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PostPosted: Sat Jan 12, 2013 1:03 am 
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Location: Phoenix, AZ USA
MattRendar wrote:
Can some one post the pic of the raven alien. I can't find it any where.

The back of it looks like it's started to melt and droop. The spikes on the head remind me of the silly spiked gremlin in Gremlins, a dimetrodon, or fish spine or something. The head looks too far off center and the back of it looks like a bug butt/abdomen.

Stupid forum limitation won't let me display the image.
http://c534909.r9.cf2.rackcdn.com/wp-content/uploads/2012/12/Aliens-Dec-05.jpg


Last edited by Alien1099 on Sat Jan 12, 2013 1:45 am, edited 1 time in total.

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PostPosted: Sat Jan 12, 2013 1:08 am 
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I was expecting wings :D

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PostPosted: Sat Jan 12, 2013 3:18 am 
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Wow ! He's a big bug ! Doesn't bother me I can live with it . Nothing a tactical nuke couldn't tale ;)

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PostPosted: Sat Jan 12, 2013 5:38 am 
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from orbit. dont want to be in the cloud of vapor the size of Nebraska. but on another note i went to my GS and they had no clue if they were doin a launch lol didnt help it was all new people working. so will go back tomorrow. but paid some more off on my copy.

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PostPosted: Sun Jan 13, 2013 8:19 pm 
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Who from here is going to be at the party in Dallas? I got an invite but wanted to make sure there were going to be familiar faces before I make plans to go.

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PostPosted: Mon Jan 14, 2013 10:45 am 
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The minimum and recommended PC system requirements for Gearbox Software’s upcoming sci-fi shooter. Be sure to check them out bellow:

Minimum Specs: Operating System: Windows XP SP3. Processor: 2 GHz Intel Dual Core Processor. RAM: 2GB RAM (XP),2GB RAM (Vista). HD: 20GB free hard disk space. Optical Drive: DVD. Sound Card: DirectX 9.0c compatible. Video Card:NVIDIA GeForce 8500/ATI Radeon HD 2600 (256 minimum).

Recommended Specs: Operating System: Windows XP SP3/Vista/Windows 7. Processor: 2.3 GHz Intel Quad CoreProcessor. RAM: 2GB RAM. HD: 20GB free hard disk space. Optical Drive: DVD. Sound Card: DirectX 9.0c compatible. VideoCard: NVIDIA GeForce GTX560/ATI Radeon HD 5850 (512 minimum).

Other Requirements: Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2005, Visual C++ Redistributable 2008, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only).

Additionally, we can reveal that Aliens: Colonial Marines will be available for pre-purchase on Steam from Monday, January 14th at the game’s Store Page. ( copied form AVPgalaxy.net)


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PostPosted: Mon Jan 14, 2013 8:57 pm 
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http://www.youtube.com/watch?v=P7BkqmMN ... 3n&index=1

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PostPosted: Tue Jan 15, 2013 12:03 am 
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Willie Goldman wrote:
http://www.youtube.com/watch?v=P7BkqmMNQWA&list=SPVajZ7rjLrPMOaJA0qz2tcFcmaj1gEw3n&index=1



Anyone else get aroused when they watched that?


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PostPosted: Tue Jan 15, 2013 12:10 am 
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Spatman wrote:
Who from here is going to be at the party in Dallas? I got an invite but wanted to make sure there were going to be familiar faces before I make plans to go.

Kronk is:

viewtopic.php?p=188100#p188100

I did advise him to start a thread about it in the USCM section. :wink:

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PostPosted: Tue Jan 15, 2013 5:42 am 
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Saw this on a tv in game spot ! Very friggin cool!

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PostPosted: Tue Jan 15, 2013 12:48 pm 
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Loving the attention to detail in this thing!

Now if the Marines can go into the Hadley's Hope bar and find cans of Aspen Beer I'll die happy.

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PostPosted: Tue Jan 15, 2013 7:19 pm 

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Nice attention to detail. I must admit, I was intrigued by the story trailer. Can't wait to find out what's going on.

Anyone else getting the collector's edition?


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